2/20/2024 0 Comments Roblox player points![]() ![]() Video of the already existing part working, while the exact copy part that i spawn in, doesnt work. Thank you to anyone who helps, and if you need me to give any more details on what im doing then please ask. I would greatly appreciate if someone is able to explain to me what I need to change and possibly how it works so I am able to do it on my own in the future. local pb GetPointBalance (47106540) print (pb) 11 more replies. script -put this in a script and run the game. I am doing this because it is easier for me as I don’t yet understand local scripts and client sided functions.) I haven't used these features before so i don't know if they're still functional or not. (Note: this is a one player game, and I am using a normal script. Local cash = player:WaitForChild("leaderstats").Cash ![]() Local boxes = player:WaitForChild("leaderstats").Boxes ![]() Here is my code inside the block: local fire = I’ve tried to use GetPlayers instead, but my trouble there is that I don’t quite understand tables as of yet, and I’m trying to learn. That makes the whole script useless because the block is being added after the player. When you buy a block, it clones from ReplicatedStorage into the workspace. The aim of the game is buying blocks and burning them. It all works perfectly just as I want it to…except that I have it fetching the players information through PlayerAdded. Local x,y,z = CFrame.new(,):ToEulerAnglesXYZ()ĪrmWeld.C0 = armOffset * omEulerAnglesXYZ(x,y,z) * omEulerAnglesXYZ(math.I have a script here that, when block1 (box) touches block2 (incinerator), it gives the player points in each of their leaderstats and also destroys the block and triggers particles. Local Players = game:GetService(“Players”) How can I make it work for all rotations of my character? ![]() It’s not taking the current rotation of the character into consideration. When the player rotates is the problem, as it is pointing behind not in front. IT’s something to do with world and object space, but I’m unsure of how to resolve this issue. How points are awarded through this service is at the. Points are an award system used to showcase a player's achievements and participation throughout Roblox. It and its members should not be used in new work. I’m trying to make the player’s right arm point toward the mouse, but when the character turns around 180 degrees, it appears to function as if the character wasn’t rotated 180 degrees. This class was once used to control an ancient achievement system since removed and deprecated. I’ve never been that well with CFrames and need a little help. ![]()
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